Saturday, October 8, 2011
NaNoWriMo #04: So You've Got A Story Idea - Now What?
This week's post in preparation for NaNoWriMo 2011 looks at the steps that come immediately after you've found an idea for a story. How do you turn an idea into a story spanning 50,000+ words?
In many ways, developing an idea into a full-fledged story is a lot like the basic gameplay of the Katamari Damacy video game series. Your idea is like the titular katamari - a magic ball that can adhere to particular things (namely, smaller objects) and add them to its mass, growing each time it picks up a new object. The things that will stick to your idea are directly related to it, and you can begin in a number of places.
If you're like me, you could begin with characters. Who is your protagonist? What is their backstory? What are their goals and desires? Who - or what - will oppose them in their quest to fulfill those goals? As you round out your main character, other characters, plot developments, etc. may pop up in the process. You can aggregate your original idea with as many characters and as much depth as you like - whatever amount makes you feel comfortable with your prospective cast of dramatis personae.
Other well-known science fiction and fantasy writers are worldbuilders. Like them, your idea might start with an intriguing premise and develop of the ramifications that it would have on the world in which it exists. What if special magic users could derive specific abilities from ingesting and "burning" different kinds of metals? This milieu premise is the starting point for Brandon Sanderson's bestselling Mistborn series. What if a desert landscape covered an entire planet? Welcome to the starting point for Frank Herbert's Dune.
Or you can take the tiger by the tail and delve right into plot. What has to happen in order for your idea to work? What could happen in spite of all that?
This katamari-like process of info aggregation is primarily to get you comfortable and more familiar with the story-wide implications of your idea. Your cast of characters, milieu, or plot could completely change - and often enough does - once you actually delve into writing your first draft in November, so don't be too concerned about getting every detail right at this point. Give yourself permission to explore, to make mistakes, fix them, and keep going. Odds are you'll find yourself having fun along the way. And here's a secret from a past NaNoWriMoer: once you're comfortable enough with your story idea, the fun you've had in aggregating it is only a pale reflection of the fun you'll experience actually writing the story. So no matter what, the best is yet to come.
Labels:
Aggregation,
Katamari,
NaNoWriMo,
Story Ideas
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